vr2-3-38.wrl


[ VRML source code ]

#VRML V2.0 utf8
#vr2-3-38.wrl
Shape {
  geometry IndexedFaceSet {
    coord Coordinate {
      point [
        0 0 0,
        1 0 0,
        0.5 1 0
      ]
    }
    coordIndex [ 0, 1, 2 ]
  }
}
Transform {
  translation 2 0 0
  children Shape {
    geometry IndexedFaceSet {
      coord Coordinate {
        point [
           0 0 0,
           1 0 0,
           0.5 1 0
        ]
      }
      coordIndex [ 0, 1, 2 ]
      normalPerVertex FALSE
      normal Normal {
        vector [
          0 0 1,
          1 0 0,
          1 0 0
        ]
      }
      normalIndex [ 0, 1, 2 ]
    }
  }
}